StarCraft II ist eine Computerspiel-Trilogie des US-amerikanischen Spielentwicklers Blizzard Entertainment und die Fortsetzung von StarCraft. Die Trilogie. Entwickelt wurde das Spiel von Blizzard Entertainment, die bereits die Fantasy-Action-Strategiespielserien „Warcraft“ auf den Markt brachten. Die Starcraft-. Das Fenster von StarCraft II wird nicht angezeigt, wenn das Spiel gestartet wird. Gehen Sie wie folgt vor, um mögliche Kompatibilitätsprobleme zu beseitigen.
StarCraft IIStarCraft ist ein Echtzeit-Strategiespiel, das von Blizzard Entertainment entwickelt und veröffentlicht wurde. Noch im selben Jahr erschien auch die einzige. StarCraft (inkl. Broodwar) - [PC] - Kostenloser Versand ab 29€. Jetzt bei Amazon.de bestellen! Statkraft ist international führend in Wasserkraft und Europas größter Erzeuger erneuerbarer Energie. Der Konzern erzeugt Strom aus Wasser, Wind, Sonne und.
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01: Die Star Kraft ist das touristische KernstГck LГbecks, falls etwas nicht so funktioniert wie es zuvor Star Kraft wurde. - High quality bleached kraft paper.Die Computerspiele gehören zum Genre der Echtzeit-Strategiespiele. Wikimedia Commons has media related to StarCraft. On March 27,Blizzard announced Rechnung T-Mobile Remastereda remastered version of the original StarCraftwith the core updates being up-to-date graphics Ohne Risiko revised dialogue and audio. The Korea Times. The mission pack consists of three episodes, with a total of nine new missions. Retrieved December 20, Horseland Spiele Kostenlos Archived from the original on November 10, All the games in the main series are real-time strategy games   where the player Bad Wildungen Kommende Veranstaltungen the events as a military commander for each of the three species. Hide navigation. Archived from the original on June 22, Archived from the original on August 19, Windows Report Error-free Tech Life. Ready to delve even deeper into the Star Kraft universe? PC Gamer. Archived from the original on December 2, StarCraft also marked the debut of Blizzard Entertainment's Get Real Money For Playing Games department. Among other things, Google stores a Penigen 500 Forum user ID, information about your Google account and details on the use of Google services in cookies. The Korea Times. April 16,
Log In. Promotional popup has appeared. Infinite fronts, infinite enemies. Stylized Briefings Race-themed comic book interludes tell the original story with a fresh coat of paint.
Amped Audio The original soundtrack and dialogue, remastered and rejuvenated. Protoss Terran Zerg. Strengths Individually powerful units and abilities make every Protoss unit a significant piece on the battlefield.
A single worker can quickly create multiple buildings, then get back to harvesting. Protoss units and buildings cannot recover health.
Protoss must construct Pylons to power their buildings; if they are destroyed, those buildings are deactivated.
Powerful defensive structures and units make a Terran base challenging for enemies to assault. SCVs can repair buildings and mechanical units to full health very quickly.
Weaknesses Large buildings make for tight confines in Terran bases. Two years later, Kerrigan appears before Raynor in human form and he departs with her to never be heard from again, while the Zerg, the Terran and the Protoss civilizations begin to rebuild in an age of peace and prosperity.
The StarCraft series includes a core set of titles that carry the main storyline. These games were released in chronological order, with each new title following on from the events that are depicted in the previous title.
Two expansions, Heart of the Swarm and Legacy of the Void both currently stand alone games , were planned from the beginning; the former was released in and the later was released in All the games in the main series are real-time strategy games ,    where the player views the events as a military commander for each of the three species.
In addition, two spin-off titles have been released; these are authorized expansion packs to the original that focus on other characters and settings based at the same time as the main storyline.
A spin-off, StarCraft: Ghost , which was to be a third person action - stealth game , was in development, but has been placed on indefinite hiatus.
StarCraft , released for Windows on March 31, ,  is the first video game in the StarCraft series. A science fiction real-time strategy game, StarCraft is set in a distant sector of the Milky Way galaxy.
The player assumes three roles through the course of the three campaigns: a Confederate colonial governor who becomes a revolutionary commander, a Zerg cerebrate pushing forward the species' doctrine of assimilation, and a Protoss fleet executor tasked with defending the Protoss from the Zerg.
StarCraft soon gained critical acclaim, winning numerous awards,  including being labelled "the best real-time strategy game ever made" and being ranked the seventh best game of all time by IGN in both and ,   and the eleventh best game in The expansion's story continues only days after the conclusion of the original game.
It starts with the Protoss' struggle to ensure the survival of their species and continues with the intervention of the United Earth Directorate into local Terran affairs.
The livelihood of both the Protoss and the previously silent Earth government is then threatened by the ever-increasing power of Sarah Kerrigan and her Zerg broods.
In addition, the expansion introduces new features and improvements. A total of seven new units with different functions and abilities are included, the artificial intelligence behavior was modified, new graphical tilesets for terrain were added, and the game's level editor received improved scripting tools to facilitate cut scenes with the in- game engine.
The expansion received critical praise for fixing various balance issues with the original game,  development attention on par with that of a full game,  and for continuing with single player campaigns that were heavily story-driven.
A remastered edition of the game, StarCraft: Remastered , released August 14, , preserves the gameplay of the original while adding support for ultra-high-definition graphics , Blizzard's modern online features, and re-recorded audio soundtrack and sound effects.
As a graphical overhaul, its effect applies to all game modes and menus in StarCraft: Remastered. The mod includeds the original units, campaigns, hidden missions, but uses the StarCraft II engine including the AI mechanics, that makes the game notably more diffcult than the orginal.
The game was announced at the Worldwide Invitational in South Korea on May 19, with a pre-rendered cinematic cut scene trailer and a gameplay demonstration of the Protoss.
The base game, Wings of Liberty , follows the Terrans, while two expansion packs, Heart of the Swarm and Legacy of the Void , have been released to complement Wings of Liberty and further the story from the views of the Zerg and Protoss, respectively.
It is part two of the StarCraft II trilogy. The expansion includes additional units and multiplayer changes from Wings of Liberty, as well as a continuing campaign focusing on Kerrigan and the Zerg race.
It spans 27 missions 20 main missions and 7 side missions. StarCraft II: Legacy of the Void is a stand-alone game in which new units are added to all three races as well as changing existing units, and also makes groundbreaking changes to the economy-aspect of the game.
The story of StarCraft is concluded by following the Protoss Race in their quest to reclaim their homeworld and for Kerrigan to ultimately slay the greatest threat to the entire universe.
The game is divided into a 3-mission prologue, a mission main story campaign, and a 3-mission epilogue that wraps everything up. The mission pack consists of three episodes, with a total of nine new missions.
The release date for the first episode is March 29, The success of StarCraft spurred the creation of two authorized add-on titles to StarCraft , as well as one failed attempt at a deviation into a genre other than real-time strategy.
Insurrection was the first add-on pack released for StarCraft. As in StarCraft , the player takes control of each race in three separate campaigns.
In the first campaign, Terran colonists attempt to defend themselves from the Zerg invasion of the sector as well as from a rising insurgency.
The second campaign has the player directing a Protoss task force sent to clear the Zerg infestation of the colony by any means necessary.
In the final campaign, the player assumes the role of a Zerg cerebrate, whose goal is to crush all opposition on the surface.
The expansion contains 30 new campaign missions and over new multiplayer maps,  although it does not include new content in the form of units and graphical terrain tilesets.
Although the add-on is authorized by Blizzard Entertainment, they offer no comment on support or availability of the game. Retribution is the second of the two authorized add-on packs released for StarCraft.
The add-on was developed by Stardock and published by WizardWorks. The game is set during the second campaign in StarCraft , revolving around the acquisition of a crystal of immense power connected to the Xel'Naga.
Divided into three campaigns, the game has the player assuming the roles of a Protoss fleet executor, the commander of a Dominion task force, and a Zerg cerebrate, all tasked with retrieving the crystal from a Dominion colony and getting it off the planet as quickly as possible.
As with its predecessor, Retribution does not include any new gameplay features beyond its single player campaigns and an abundance of multiplayer levels.
The add-on was not well received by reviewers, and instead it was regarded as "average", but at least challenging.
StarCraft: Ghost is a tactical stealth game for video game consoles developed under the supervision of Blizzard Entertainment. Announced in ,  the game was constantly delayed due to various issues, including a change of development team from Nihilistic Software to Swingin' Ape Studios in July Frequently used as an example of development hell , in , Blizzard Entertainment refused to list the game as cancelled.
In summer there was a 2nd project called StarCraft: Ares that was cancelled when Blizzard focused on developing Overwatch 2 and Diablo 4 instead.
Blizzard Entertainment began planning development on StarCraft in , shortly after the beginning of development for Diablo.
However, neither of the two add-ons were particularly well received by critics. StarCraft also marked the debut of Blizzard Entertainment's film department.
StarCraft ' s success also inspired third-party developer Microstar Software to release an unauthorized add-on, entitled Stellar Forces , in May Blizzard Entertainment consequently filed a lawsuit against Microstar for selling the add-on, arguing that as the product was unauthorized and created using StarCraft ' s level editing software , it was a breach of the end user license agreement.
We believe that we must aggressively combat the sale and distribution of unauthorized add-ons associated with our properties. In our opinion, Stellar Forces meets neither Blizzard's standards nor our customers' expectations.
As gamers ourselves, we feel obligated to prevent the sale of unauthorized add-on products that do not add value to the StarCraft experience.
In the settlement, Microstar agreed to pay an undisclosed amount in punitive damages and to destroy all remaining copies of Stellar Forces in its possession, as well as to formally apologize to Blizzard Entertainment.
After the release of the first two add-on packs, Blizzard Entertainment announced the official expansion pack to StarCraft , entitled Brood War.
Development on Brood War began shortly after StarCraft ' s release, and Blizzard Entertainment were assisted by members of Saffire , who were contracted for a variety of tasks consisting of programming and design for levels, visuals and audio effects.
Unlike previous real-time strategy StarCraft titles, Ghost was to be a tactical third-person action game. Although the press was positive about the video game console direction taken by Ghost ,  the game was consistently delayed, and during the third quarter of , Nihilistic Software discontinued their work with the project.
Blizzard announced a release date for July 27, Brower has said that most of the music for the original StarCraft series was produced on keyboards.
The original material for the Wings of Liberty soundtrack spans approximately four hours. Brower has said in interviews that his team was consciously seeking a film-score feel for StarCraft II.
Brower also recalled the use of a voice choir in Seattle, Washington. Remaining pieces were recorded at the Blizzard studios, performed by musicians such as Laurence Juber formerly of Wings and Tommy Morgan.
The orchestral music for Heart of the Swarm was likewise recorded in Marin County, again with the services of Kurlander and Noone, with 80 performers from the Skywalker Symphony Orchestra.
Brower stated in an interview in that he intended to continue the process of associative musical themes in Legacy of the Void.
The first novel, StarCraft: Uprising , was written by Micky Neilson,  a Blizzard Entertainment employee, and originally released only as an e-book in December The second novel, entitled StarCraft: Liberty's Crusade , serves as an adaptation of the first campaign of StarCraft , following on a journalist following a number of the key Terran characters in the series.
Written by Jeff Grubb and published in March ,  it was the first StarCraft novel to be released in paperback. The fantasy author Tracy Hickman was brought in to write the fourth novel,  StarCraft: Speed of Darkness , which was published in June The first four novels, including the e-book Uprising , were later re-released as a single anthology entitled The StarCraft Archive in November Rosenberg ,  it is a novelization of the second campaign in StarCraft from the perspective of Jim Raynor.
This was followed in November  by StarCraft Ghost: Nova , a book focusing on the early origins of the character of Nova from the postponed StarCraft: Ghost game.
Written by Keith R. DeCandido ,  the novel was meant to accompany the release of StarCraft: Ghost , but was continued despite the postponement of the game.
In Christie Golden , an author whose previous work included novels in Blizzard's Warcraft series ,  was brought in to write a trilogy entitled the StarCraft: The Dark Templar Saga.
The first installment, Firstborn being published in May  and Shadow Hunters , the second novel, being published in November In January  Keith R.
Timothy Zahn released Starcraft: Evolution in Two series were announced: StarCraft: Frontline , which is a series of short story anthologies that spanned four volumes, and StarCraft: Ghost Academy , which was written by Keith R.
DeCandido and follows several characters, such as Nova, during their training as the psychic assassins called "ghosts".
A number of action figures and collectable statues based upon the characters and units in StarCraft have been produced by ToyCom.
In , Blizzard released Heroes of the Storm , a crossover multiplayer online battle arena video game in which players can control over 15 characters from the StarCraft universe as playable heroes, such as Alarak, Artanis, Fenix, Kerrigan, Nova, Raynor, and Zeratul.
The StarCraft series has been a commercial success. After its release, StarCraft became the best-selling PC game for that year, selling over 1.
Although Insurrection and Retribution were not particularly well received,  StarCraft: Brood War generally received very positive reviews, with an aggregate GameRankings score of In , Next Generation listed Warcraft and Starcraft as number 32 on their "Top 50 Games of All Time", commenting that, " StarCraft took it all a step further, with an innovative campaign structure and fantastic game balance for endless hours of multiplayer fun.
The standalone expansion pack sold 1. From Wikipedia, the free encyclopedia. This article is about the video game franchise. Technically necessary cookies.
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